3DMark Adds DirectX 12 Ultimate Sampler Feedback Feature Test

举12最终is the next generation for gaming graphics. It adds powerful new capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading (VRS). These features help game developers improve visual quality, boost frame rates, reduce loading times, and create vast, detailed worlds.

3DMark已经为DirectX Raytracing,网格着色器和可变速率阴影具有专用测试。今天,我们正在添加采样器反馈功能测试,使3DMark成为第一个公开的应用程序,包括所有四个主要的DirectX 12终极功能。今天经验DirectX 12终极,只有3Dmark!使用DirectX 12 Ultimate特征测试测量性能并比较PC上的图像质量。每个测试还具有交互式模式,可允许您实时更改设置和可视化。

3DMark Sampler Feedback feature test

Today’s update adds a Sampler Feedback feature test. Sampler feedback helps game developers use texture streaming and texture shading more efficiently. The 3DMark Sampler Feedback feature test shows how games can boost frame rates by using sampler feedback to optimize texture space shading operations.

The test measures the performance difference when using texture space shading with and without the sampler feedback feature. In interactive mode, you can pause and jump to different parts of the timeline, change settings in real time and enable visualizations to better understand the technique.

3DMark DirectX Raytracing feature test

Measure the pure raytracing performance of your graphics card with the 3DMark DirectX Raytracing feature test. Instead of relying on traditional rendering, the whole scene is ray-traced and drawn in one pass. The result of the test depends entirely on raytracing performance. You can use this test to compare the performance of dedicated raytracing hardware in the latest graphics cards.

3DMark Mesh Shader feature test

Mesh shaders introduce a new approach to geometry processing that simplifies the graphics pipeline while also giving game developers more flexibility and control. The 3DMark Mesh Shader feature test shows you how game engines can improve performance by using the mesh shader pipeline to efficiently cull geometry that is not visible to the camera.

3DMark VRS feature test

Variable Rate Shading (VRS) helps games improve performance by selectively reducing the level of detail in parts of the frame where there will be little noticeable effect on image quality. The 3DMark VRS feature test helps you compare differences in performance and image quality when using Tier 1 and Tier 2 Variable Rate Shading.

今天经历DirectX 12终极

All four DirectX 12 Ultimate feature tests are available now in 3DMark Advanced Edition.

最新的头条新闻

About Winston 6781 Articles
Winston has over 20 years of experience in the I.T. Industry. He launched Funky Kit with the aim to capture a wider audience worldwide. His knowledge in PC hardware is very distinguished, not only publishing enjoyable reviews but also writing great articles.